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    • Events >
      • Annual Conference >
        • General Info
        • Conference Pathways
        • Conference Schedule
        • Conference Committee
        • Keynote Speakers
        • Sky's The Limit Event
        • Speaker Resource Center
        • Sponsors
        • Exhibitors
        • Exhibitor & Sponsor Information >
          • Sponsorship Opportunities
          • Basic Booth Information
        • Hotel Information
      • Regional Events >
        • HVNYSCATE
        • Student Steam Fest
        • Rochester Maker Faire
        • Southern Tier Regional
      • Partner Events >
        • AI Institute/ Uof Albany
        • NYSEC Conference
      • Special Events >
        • Annual Golf Tournament
    • Learning Opportunities >
      • CETL® Certification Cohort
      • Corporate Council Webinar Archive
      • Online Educator Institute
    • Calendar
    • News
  • Membership
    • Membership Application
    • Institutional Members
    • Joint Institutional Members
    • Grants & Awards >
      • Award Winners
      • Prior Award Winners
      • Grant Winners
      • Prior Grant Winners
    • NYSCATE Influencer Program
    • Volunteer Hall of Fame
    • Member Login
  • About Us
    • Affliations
    • Our Team
    • Board of Directors
    • Corporate Council Members
    • History
    • Board Elections
    • Refund /Privacy Policy
    • Donate NOW!
    • Contact Us
  • Resources
    • AI Resources
    • CS & DF Standards
    • CTO Leadership Resources
  • Member Directory
  • Marketplace
    • Advertise With NYSCATE!
    • Online PD Courses

2025 Brandon DelCorvo Classroom Grant Recipients

Each year, grants of up to $2,000 are awarded to NYSCATE members for projects consistent with its Mission Statement. They are intended to support innovative projects which align with New York Content & Computer Science & Digital Fluency Standards. Applications Open in March of each year and Awarded in June. Each awardee will be encouraged to present a playground session at the annual conference. Awardees will receive one discounted presenter registration fee per grant (travel and lodging not included) to present a playground session at the NYSCATE annual conference.

2025 Grant Winners:

Candice Gockel

Integrating Procreate on iPads into High School Learning in the Art Room

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Gilboa-Conesville Central School District
This project will integrate Procreate on iPads into the high school art curriculum to enhance students' digital art skills, creativity, and technical proficiency. Through guided lessons and creative challenges, students will build digital portfolios, express their ideas through modern media, and gain critical skills in visual communication and digital literacy.

Emerald Holzwarth

Little Hands, Big Ideas: Printing Our Way Through Learning

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East Hill Elementary - West Genesee Central School District
This grant project will transform K-4 library learning by introducing 3D printing to foster creativity, problem-solving, and 21st-century skills. Students will use 3D design software to create models, document their iterative design process, and print their creations. Connecting to the book "Beauty and the Beak," which tells the story of an eagle with a 3D-printed prosthetic beak, the project will also explore real-world applications of 3D printing. Grant funds will provide a 3D printer and supplies, enabling students to actively design, create, and share their learning.

Andrew Nikola

Speak. Create. Inspire:  A Student-Driven Multimedia Studio

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Wappingers Central School District
Speak. Create. Inspire: A Student-Driven Multimedia Studio is an innovative grant project designed to transform teaching and learning at Roy C. Ketcham High School through the integration of podcasting and video production technology. The purpose of this initiative is to amplify student voice, particularly among Title I students, by providing equitable access to a fully equipped multimedia studio where learners can script, record, edit, and publish original podcasts and video content. The project empowers students to engage deeply with curriculum topics while also exploring real-world issues and personal interests through digital storytelling. The studio will serve as a cross-curricular resource supporting ELA, Social Studies, Science, and Career & Technical Education, while fostering media literacy, critical thinking, and creativity. Aligned with NYSCATE’s mission, the studio creates a transformative, student-centered learning environment that bridges academic standards with future-ready skills. This scalable model will serve as a pilot for broader implementation across the district’s secondary schools.

Kimberly Schildwaster
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Learning Unleashed:  Authentic Digital Experiences

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Kenmore East High School - Kenmore Tonawanda UFSD
The purpose of the project is to provide authentic learning experiences with real-world applications by enabling students to create content for genuine audiences through interviews, instructional videos, and podcast series utilizing podcasting and public speaking equipment. This will foster a dynamic and impactful educational environment. By leveraging technology to enhance engagement and relevance, students will participate in active creation rather than passive consumption of information. Teaching will emphasize the importance of effective communication through technological tools for future career and personal success, while recognizing the critical role of these skills in the modern world. The teaching focus will be on facilitation of student-led inquiry and exploration while students cultivate their 21st-century skills, through critical thinking, information literacy, collaboration, productivity, and leadership skill development. 

Tammy Keating-Malark

Next Gen News:  Northern Adirondack Student Broadcast Initiative

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Northern Adirondack Central School District
The Next Gen News: Northern Adirondack Student Broadcast Initiative will establish a dynamic, student-driven news broadcast initiative for our district, leveraging project-based learning to engage a core group of middle and high school students in digital media production. These students will receive hands-on training in researching, scripting, filming, editing, and broadcasting, then mentor elementary students to create peer-focused news segments. The grant will fund essential equipment and software for a dedicated media lab, fostering collaboration, creativity, and digital fluency.

Sarah Robinson

Energizing Curiosity: Renewable Learning Kit for Tomorrow's Innovators

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Mount Markham Central School District
In an era defined by climate change and rapid technological advancement, our education system must evolve to prepare students for the challenges and opportunities of tomorrow. This grant proposal outlines an innovative program that combines hands-on renewable energy education with advanced digital collaboration skills, addressing critical STEM learning objectives and essential 21st-century competencies. Through the purchase of Horizon Education’s Energy Box, students will have the opportunity to build various types of renewable energy sources (including wind, solar, saltwater, hydrogen, and biofuel) that they will then operate in order to identify the energy output via the Energy Monitor. A suite of digital tools will be implemented to facilitate teamwork, data sharing, and collaborative problem-solving. Projects will address actual community energy challenges, connecting classroom learning to tangible societal issues.

Evan DeNaro

Project DPHS Newsroom Evolution

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Deer park High School - Deer Park Union Free School District
The Project DPHS Newsroom Evolution aims to enhance the Deer Park High School Newsroom Club’s weekly podcast and talk show by upgrading multimedia equipment to improve the quality of both audio and video production. This project will provide high-quality microphones, a Canon camera, and portable wireless mics, enabling students to create more engaging, creative content for their podcast, record on-the-go interviews, and produce high-quality promotional videos for the show. The upgraded technology will also support a live, student-led talk show during the morning announcements, further integrating the newsroom into school culture. With these upgrades, the club will increase listenership, foster stronger student engagement, and create a professional-quality show that reflects the talents of the club members while giving them the opportunity to lead and innovate in their school community.

Amy Balling

Exploring Science through Technology: Interactive Learning with Models

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Lancaster High School - Lancaster Central School District
This grant proposal seeks funding for a Glowforge laser cutter and an iPad to support two hands-on science projects aimed at enhancing student learning in meteorology and conceptual thinking. The Hexagonal Thinking Project will have students design and cut hexagonal vocabulary pieces using the Glowforge app, allowing them to sort, label, and discuss connections between key concepts. This activity promotes critical thinking, collaboration, and deeper understanding of complex topics. The Cold & Warm Air Mass Pressure Models project will engage students in constructing models to explore how variations in air temperature cause differences in air pressure, using data analysis, weather maps, and satellite images. These resources will help students actively develop models, interpret data, and analyze atmospheric conditions, fostering hands-on learning in both meteorology and STEM education. Resources we create will be shared with my department members, other district leaders at District Innovation Team meetings, fellow Earth Science teachers at UNIVERSE (Earth Science teachers) meetings through Erie 1 Boces Teacher Center, and in Instagram and Facebook teaching groups.

 Elisabeth Lainez

Navigating the Future:  Using Mini Spheros to Transform STEM Learning

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Hunters Point Elementary School - New York City Public Schools
This grant project aims to enhance our school’s STEM program by incorporating Mini Sphero robots—small programmable robotic balls—to inspire innovation, creativity, and deeper engagement in robotics and coding. In a world rapidly evolving with AI, it is essential for our students to become adaptable problem solvers in the 21st century. The resources provided through this grant will empower K-5 students to design, code, and collaborate meaningfully across various STEM units. The budget includes child-friendly tablets that will help students easily navigate to the Sphero app, allowing students to focus on coding rather than navigating. The Mini Sphero robots will serve as catalysts for learning across different grade levels; for example, 2nd graders will simulate molecules in various states of matter, while 4th graders will demonstrate energy transfer through interactions, such as a Sphero colliding with pins or mini-sphero causing chain reactions. This initiative will transform our STEM curriculum by enabling students to step into the roles of coders and computer scientists, which will enhance their understanding of the content being taught. Additionally, the goal is to improve students’ self-efficacy in computer science, encouraging the belief that coding is an accessible for everyone and that coding is fun. By engaging students in these innovative learning methods, we will support their development in this changing world. AJ Juliani summarizes the overall goal and mission of this grant: “Our job as teachers is not to 'prepare' kids for something; our job is to help kids learn to prepare themselves for anything.”

Patricia Wong

Bringing History to Life through AI

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Margaret P Emery Elm Park School - New York City Public Schools
The purpose of this grant project is to enhance elementary students’ engagement with historical and contemporary figures by bringing biographies to life through the use of artificial intelligence. The project will provide classrooms with access to AI tools, digital/printed resources that allow students to research, analyze, and creatively reinterpret biographical content. Within the scope of the project, students will use multimedia platforms and AI driven platforms such as https://character.ai/ to create interactive presentations, simulated interviews, and virtual storytelling experiences that will deepen their understanding of key individuals' lives and contributions. By integrating technology with literacy and social studies, this initiative promotes critical thinking, digital literacy, and a personal connection to historical narratives.

Angie Penhollow

Calm Corners with Technology for Social -Emotional Learning

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Dunkirk City School District
The purpose of the Calm Corners with Technology initiative is to support the social-emotional development of K–2 students by providing a designated, tech-enhanced space where they can practice self-regulation, mindfulness, and emotional awareness. Each Calm Corner will be equipped with a tablet preloaded with age-appropriate SEL apps such as Breathe, Think, Do with Sesame, Calm for Kids, and Stop, Breathe & Think Kids. These resources will guide students through calming exercises, breathing techniques, and emotion identification activities in a developmentally appropriate format. Teachers will introduce the Calm Corner as part of classroom routines, and students will be able to access it as needed throughout the day with teacher support. The goal is to create a safe and accessible space that empowers young learners to manage their emotions independently and build lifelong coping skills​
Prior Year Recipients
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